Cross-Embodiment Table (XE-Table)
Rows are bodies, columns are policies, and only RC can produce the next row.
▸ click any cell: scenes, tasks, intervals, failures
| BODY | Policy A | Policy B | Policy C | Policy D |
|---|
CITE XE-Table 2026.3 · FAMILY tabletop.pick_place · JUDGE rc-judge-v1 · n = samples · ILLUSTRATIVE
Publication rules · why the table can be cited
The table is kilobytes, but nobody can scrape the next rowi, and every new row makes the old ones worth more.
MIN n PER CELL40
BELOW 40 PRINTSinsufficient
2ND NUMBER PER CELLn_exclusion_ambiguous
- 01A cell with fewer than 40 runs prints
insufficient (n=24), not a percentage.i - 02Every cell also prints
n_exclusion_ambiguous: runs whose attribution could not be settled and were conservatively kept in the denominator (Ledger · case 11).i
Why the σ row matters
Cross-body σ is the one number nobody else can compute.i
Why it doesn't saturate
Fixed-task benchmarks die once everyone hits 95%. Here task and policy stay fixed and the body changes, so the table only gets thicker.i